Still, this isn’t a game of narrative but a game of action. A powerful magician extracts her soul from her body and places it in Wang’s, and the two join forces on a range of missions in the hope of stopping the corporation’s plans and restoring the girl to her normal state.Īt least, I think that’s it – after a few hours, I found the plot so utterly baffling and the missions so devoid of meaning that I’d lost all sense of what was actually going on. The plot kicks off when the daughter of a crime boss, undercover in a sinister corporation’s lab, becomes possessed. ![]() You play Lo Wang, a smart-mouthed ninja assassin in a world where pseudo-Oriental fantasy meets Chinese triad dramas meets Western sci-fi. It’s just a shame that the appeal begins to wane after the first few hours.įans of the 2013 reboot or the 1997 original will already be comfortable with the basics. With its ludicrously intense, ultra-violent combat, daft one-liners and insatiable appetite for gore, this game from developer Flying Wild Hog is a great reminder of everything that once made the shooter so much fun. This is, in many ways, a wonderful thing. It looks bang up to date, but the core gameplay feels rooted in the glory days of Duke Nukem, Quake 2, Half-Life, Serious Sam and No-One Lives Forever. Like its much-loved predecessor, Shadow Warrior 2 seems to take us to an alternative universe where Halo and Call of Duty never happened and the FPS developed along the lines of late-’90s PC shooters. Wait for a year or two for at least a 60% discount and play the first two in the meantime cause they actually have replay value and a better VA and a better gun system.Available on PC (version tested), PS4 and Xbox One It's like some other novice studio played Shadow Warrior 2 and said "yup, I bet I can make a sequel to this" and went and made this. But it's not what the previous ones were and it has way less effort put into it. It's unfair not to mention that the gameplay is actually fun, like it's not bad. This one? It's just button mashing until the enemy is dead. SW2 had directional sword action and you could chop up enemies the way you want and the direction you wanted. But this one? You just have a katana and some guns. Like the 2nd one had a loot and weapon upgrade system and it gave you a lot of different swords and pistols and weapons with different stats and lots and lots of different ways of upgrading and modifying them and it was actually fun. ![]() Which I would have no problem at all if the game wasn't only 6 hours! Like I played the first of for 17 hours till I finished it, but there's no reason to buy this game full price when it's less in every way than the previous ones and it doesn't even have a New Game+ mode. ![]() They didn't even bother with this one to put a co-op in here. And most importantly, CO-OP! It wasn't the best co-op experience with the sht netcoding of it, but it was still there. It had lots of side quests and trials and bounties and different missions with different environments. Secondly, Shadow Warrior 2 was way better. This is one negative and probably the biggest. His voice acting skills are awful and it's really obvious he's trying to imitate the real Lo Wang's voice actor. ![]() First of all, I cringe every time the new VA talks.
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